Blood 1997
# # Proizvovitel : GT Interactive & Monolith
# # Screenshots: Here
# # Requirements:
MINIMUM SYSTEM REQUIREMENTS:
o CPU: Pentium: 75MHz or better
o Memory: 16MB RAM
o Available Hard-Disk Space: 65MB
o Distribution Media Drive: 4X CD-ROM drive
o Audio System: 100 % Sound Blaster Compatible
o Video System: VGA 256 -color
o Input Devices: Keyboard, Mouse, Gamepad, Advanced Input
o DOS 6.2 or better
# # Comment : lood is a gory 3D 1st-person shooter which is based on Ken Silverman's 'Build' engine. You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat he Cabal - you must scour its dread name from human memory. If that means, adicating everyone and everything the Cabal has ever tainted, so be it. Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants.
Blood II: The Chosen 1998
# # Proizvovitel : GT Interactive & Monolith
# # Requirements:
Pentium 166 or equivalent (Pentium II Recommended)
Pentium2 233 or equivalent for software rendering
4MB (or greater) D3D compatible video card recommended
32MB RAM
Windows95/98
DIRECTX6
# # Comment : The original Blood won numerous fans, despite the fact that it was a 2D shooter released nearly a year after Quake made 3D environments standard. The clever level design and wisecracking antihero, Caleb, made up for the fact that the game was a technical throwback. Now, just over a year after the original hit stores, Monolith Productions has released a sequel. Based on Monolith's own LithTech engine, Blood II: The Chosen features some strong technical elements. The engine provides solid graphics (better than Quake II, not as good as Unreal), decent control, and great animation. But Blood II lacks some of the innovation of the original; the horror-theme is less pronounced, and the level design doesn't stray far from the average.
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